|Battle already underway. Soviets enter from the bottom-right, Germans enter from the top-left.|
The Soviets executed a large number of orders in quick succession on the first turn, which enabled them to race some tanks down the table to capture their first objective, and begin probing around the second objective. The Germans had to work with what they had and only received 2 units on the table, so the Stug III section moved onto the table and provided an overwatch capability of sorts and covered the other units as they deployed.
|Stug-III Sections covering the main force as it deploys - these were my only "proper" painted units. Most other tanks in the game have a simple basecoat or layer of camouflage.|
Infantry were slow to get started as the limited number of orders had both sides moving their AFVs with the infantry sitting at the start point. The tank-to-tank action heated up rather quickly with the Soviets pinning down a Stug-III with gunnery and the Germans KOing a T-34 with the Stug's deadly gunnery.
|Burning T-34s on the first Soviet objective|
|T-34s engaging the German units at much closer range.|
|Soviet infantry, however unflocked, make their way onto the battlefield|
|Allow me to introduce my German 251/1 Halftracks with their make-over. New paint job, flocked bases, and decals. Pretty snazzy.|
|This Pak-38 crew never had it so good. Being towed by a half track and all!|
|Panzer IV's getting handled roughly by a platoon of T-34s at close range!|
|A monster KV-1. Still waiting to see how this behemoth takes 75mm fire in Battlegroup Kursk.|
As I am writing this, one German turn has completed, with a Stug becoming unpinned, and finally getting the infantry into the battle. The Soviet infantry is still at the start line and has not moved off yet. It's going to take awhile for the infantry to get into the game and I'm starting to wonder if one force will reach their BP prior to the troops even getting to fight? The Germans in halftracks get great mobility so I'm thinking it may be a one sided fight. That being said, after the sharp tank-action that was fought this morning, the Germans are already at "18" out of 27 for their breakpoint. The Russians are at "12" out of 32. With all of those infantry squads still to come up, I'm wondering if the Germans will be able to sustain alot of this action. I'll ask you all who play the game - do the Germans win much in BK???
An enjoyable game so far. Some things I need to do in order to make it more enjoyable - work on my Kursk terrain and finish my building queue, detail my vehicles, flock my infantry, paint MORE infantry (with 2 and 3 man stands, this is not difficult), and print out the unit data sheets (thank you, Ken) so there is significantly less page-flipping.