These are some of my "leftover" infantrymen from the Battlegroup re-base operation. Also, I may have ripped up some individually based infantrymen from Rapid Fire to join in the mayhem.
I played the first scenario from the rule book "envelopment" and the battle featured 2 German and 2 Russian Infantry squads, both led by first lieutenants, along with some recce armor. The Soviets fielded a T-70 and the Germans a Panzer II "Not-A-Luchs"
|Soviet squad at the edge of a cornfield engaging the Germans!|
|more 15mm Soviets taking the high ground.|
|My "Not a Luchs" Luchs recce vehicle. Still without proper flock and decals!|
Something I like about Bolt Action?? How many games have you played where a 20mm Autocannon was a major weapon system? BA classes guns and cannon into "light" "medium" and "heavy" categories and has a truly elegant system for armored combat. In this case, my Panzer II mixed it up with the T-70 and came out on top - but just barely! The Germans rolled a lucky "6" for the penetration roll which was exactly what they needed to make a dent in that T-70. Add the 2 for the Penetration value and you just barely match the T-70's armor value of 8. If you match the armor value (not exceeding it), you subtract from your damage roll. So the best I could hope for was starting a fire on board the T-70! How cool is that?
Anyways Ivan failed his morale check and the crew bailed. No more T70!!
|Germans push through the woods. These are some leftover infantry - but don't tell them that!|
|Command group. They would actually prove pivotal by blunting a Soviet push through the woods!|
|When you roll a 6 for damage, the firing player can select casualties. I took out the NCO and the other SMG!! Game Over Man!!|
Bolt Action is a fun and light hearted game which I enjoyed very much. 15mm is a perfect size for my table and I already have so much of it that having a game was a very easy affair. This game also has tremendous potential for gaming in other periods as well (Vietnam, Modern, Sci Fi etc).
Speaking of other periods, I organized my 15mm moderns today for a proper game of Battlegroup: Modern (for lack of a better name) taking the terrific Battlegroup rules and modifying them for a modern Cold War-Hot battle. I dont have nearly enough infantry painted/ based for it, but I hope to remedy that soon enough for a Cold War-Hot battle.
I will post some of my ideas on conversions and added rules, as well as my Armor penetration table for anyone who is interested.
Man it has been a long time since I've posted anything!