Even if you don't like Flames of War, there is some neat eye-candy in here I promise. Also, the small forces ensure a nail-biting, harrowing, hold-on-by-your-fingernails defense on the part of the Germans.
|The setup. Soviets start on the right, Germans on the left. Both sets of objectives are clearly visible.|
|Germans advancing through the cornfield. The Soviets are right at their doorstep! No time to "Go to Ground" this game!!|
|Wave after wave of humanity! The Red Army advances!|
|You can see the maxim team and the company commander urging the men forward.|
|Fritz pours on the fire!!|
|For the motherland! For stalin!|
|German HMG Team opens up on Ivan on the road|
|They came in the same, old way. German rat-hole firing position!|
|This marker got alot of use.|
|Road is open for Ivan!|
Well I always enjoy a good Flames of War game. I think playing small, 300, 500 and 700 point games is nice as a rules refresher. Not that I plan on playing any large or tournament games, but it's good to stay current on the rules. My 1/2 sized stands also enable to me store more and use them in other rules sets with little difficulty.
So where did the Germans go wrong? Did they go wrong? For starters, I think they could have co-located the HMG with the platoon. 1 Section out there on its own is asking for trouble. Speaking of trouble, how would you like serving in an HMG section with more officers and NCOs than Soldiers??? This would have enabled much more firepower at the decisive point on the battlefield.
These guys had the trees blocking their shots for most of the game.
Retrograde. The Germans attempted to fall back after the successful pinning on Turn 2 and that was a mistake as I believe they could have won the close combat if it happened. In this game, the Soviets never actually closed to assault.
Fire and Movement: The Soviets could have used fire lanes more effectively and as a result, a large percentage of units did not get to fire simply because of mis-management during movement. Every die counts!!! This is most likely the reason the Germans didn't receive a pin result until the very last turn.
well that's it for gaming tonight. Going to make a hot cup of tea. *sniffle*