tag:blogger.com,1999:blog-1194255716971534690.post1616343007160620263..comments2024-03-27T20:12:05.513-04:00Comments on SOUND OFFICERS CALL!: Quick Hail of Fire Game: The Ponyri Station Water TowerDisgruntled Fusilierhttp://www.blogger.com/profile/10995610821904415726noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-1194255716971534690.post-61304298371635782202016-09-16T21:30:45.483-04:002016-09-16T21:30:45.483-04:00It doesn't matter. Lots of people call me Ste...It doesn't matter. Lots of people call me Steve. I sign my name Steven. Feel free to call me either!<br />Yes I agree those TFL supplements are very well thought out and prepared however I don't know if you need to get into the "gnat's a**" level of detail like they do, but I certainly understand the desire to do it well.<br />I think you're definitely on the right track to getting the beta tag off. This is a much leaner and smoother game than the one I played a year ago and there isn't quite as much "stuff" going on and that's a good thing.<br /><br />When you get the game to where you want it to be, I'd be happy to work with you on creating scenarios. I love the research aspect of the hobby anyways. I wouldn't even want any money for it. Like you, I get more satisfaction out of creating something useful and forwarding this wonderful hobby of ours.<br /><br />Yes I have definitely enjoyed this game, and plan on playing it again. When I get to the point where I'm sufficiently comfortable with the rules, I'd like to host a game here with some of the folks I regularly game with.<br /><br />Murder those babies! Get the rules to the finish line! I'm here to help or playtest in any way that I can.<br /><br />PS if you change the artillery arrival rules, I wouldn't hold it against you!!!<br /><br />Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-18233337616563501082016-09-15T10:47:39.153-04:002016-09-15T10:47:39.153-04:00Thanks, Steve (Steve or Steven?). I'd love to ...Thanks, Steve (Steve or Steven?). I'd love to be able to do Pint Size Campaigns ala TFL, though I don't think I'm the man to do a good job with that. You need guys like Rich Clark, who do a ton of research, are incredibly passionate about the history, who literally walk the ground the battle took place, and all that really comes out in those products. I don't have the knowledge or patience to do something nearly as well.<br /><br />Obviously, the first priority is to make the engine as solid and fun as possible, and remove the beta tag. Once I get the core concepts in those 6 pages concrete, then I'd like to flesh out a "deluxe" version we'll call it, with more examples, pictures, chrome and force orgs/equipment. That may be a ways off as I don't put nearly as much time into my gaming as I'd like. The 6 pager will continue to be free indefinitely though. Hearing about people enjoying something I made is worth much more than a few bucks (although I do appreciate the tips players have thrown my way!) ;)<br /><br />Perhaps I'll meet a player who enjoys the game enough to work with me on a pint size product like you describe, in exchange for 100% of any money generated from it. That could be a possible solution.<br /><br />In the mean time, I'm thrilled you've been able to get it on the table and seem to have enjoyed it (and shared it with your audience!). If you think of anything in the core engine that could improve, please don't hesitate to share. It's been a multi year project for me now and I've killed my share of babies thus far, and may need to murder a few more before it's as great as I'd like it to be.Retrohttps://www.blogger.com/profile/02453452754260568196noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-2961061942176952712016-09-14T13:57:02.603-04:002016-09-14T13:57:02.603-04:00Brandon,
Thanks for commenting - was a great game ...Brandon,<br />Thanks for commenting - was a great game and really scratches that itch for bigger, sweeping battles without too much fuss. It's just the right amount of detail for this tank and infantry junkie, without too much fuss. Some games go in one direction and some go in another. In my humble opinion yours hits the sweet spot.<br /><br />I'm not sure if this helps but I had a "lightbulb" moment after playing my 3rd game in regards to Hero Dice. Really I was not managing my orders dice or my hero dice appropriately. There almost has to be some conservation of both in order to get the most out of the rules.<br /><br />It's really a neat feature when you've got to decide whether or not to "pull the trigger" on using hero dice or not. But that's why they pay you the big bucks, Company or Battalion commander :)<br /><br />Really one of my biggest suggestions now would be to expand things (more equipment, scenarios or supplements, as some examples). The engine you've created allows you to play some truly big battles I think. Perhaps doing what "the lardies" do and creating something like the "pint sized campaigns" for Chain of Command/IABSM etc might be in order?<br /><br />You could throw a map together, inspired by an action you like, include some equipment lists with it and maybe even some special "chrome" unit characteristics? Just my thoughts.Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-34850251529133276762016-09-13T14:15:18.048-04:002016-09-13T14:15:18.048-04:00Hey John, yes please grab the new version. The tur...Hey John, yes please grab the new version. The turn sequence and combat resolution are totally different. It's a different game. Check it out and let me know what your thoughts!Retrohttps://www.blogger.com/profile/02453452754260568196noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-5625676078429351562016-09-13T14:12:45.918-04:002016-09-13T14:12:45.918-04:00Glad you got to get in another game! Yes, the hero...Glad you got to get in another game! Yes, the hero points allow for 2 main things; 1. To control momentum and push when it counts, and 2. To create Fog of War, where you're not sure how much fire you may be facing when crossing the open ground (although this would be less apparent when playing solo). As you're becoming more familiar with the game, please let me know your thoughts of things you may think should change or would like added.Retrohttps://www.blogger.com/profile/02453452754260568196noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-9650655488921433682016-09-13T14:10:21.704-04:002016-09-13T14:10:21.704-04:00This comment has been removed by the author.Retrohttps://www.blogger.com/profile/02453452754260568196noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-39913411857840657252016-09-12T20:10:40.797-04:002016-09-12T20:10:40.797-04:00I hear you John. Add to that list battlegroup pan...I hear you John. Add to that list battlegroup panzergrenadier deluxe, combat hqs, FFT3, and Rate of Fire! If i may add, the Pzr8 rules feel alot like spearhead.<br />Definitely head over to wargame vault and download the latest version of hail of fire. Its gone through some big changes since then IMHO. Much smoother and easier to play.<br /><br />Chain Reaction and NUTS Bug Battles also on my ww2 list...<br /><br />When will we ever find the time???Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-37118972426576082572016-09-12T20:04:05.575-04:002016-09-12T20:04:05.575-04:00Damn, Steve, I don't need another set of WWII ...Damn, Steve, I don't need another set of WWII rules on the stack of "rules to try". Off the top of my head: Thomas' "Wargaming: an Introduction", Five Core, A Sergeant's War, Peter's (Grid-based Wargaming...) WWII rules, Ross' "Hats of Tin", Bob's "Portable Wargaming" 20thC, Shaun's "Take Cover" variants, Chain Reaction, "Tactical Command", "Breakout", Pz8's WWII rules (converted from 6-20mm) and a couple of other sets I downloaded so long ago I don't remember the titles, plus my own forever-under-rewrite WWII rules. <br />I have the Hail of Fire set that I downloaded in May 2015 (ver. 0.35); I guess I should get a newer set.<br />Thanks and regards,<br />John<br />The Ferrymenhttps://www.blogger.com/profile/07741552972862333515noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-69139576665823853772016-09-11T18:18:17.570-04:002016-09-11T18:18:17.570-04:00Thanks Jack it was a fun, sharp little fight. It&...Thanks Jack it was a fun, sharp little fight. It's neat you can use them to react to the enemy's moves and also to keep your own attack going. In this instance, the Sov's used it to slice right through those woods and push out that HMG section.<br /><br />Big thumbs up from me, especially if you want lots of maneuver and lots of shooting on the table. Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-70577794204204635812016-09-11T13:50:45.375-04:002016-09-11T13:50:45.375-04:00Cool fight Steve, and I'm digging the concept ...Cool fight Steve, and I'm digging the concept of command/hero points to allow you to exploit and dictate tempo on the enemy.<br /><br />V/R,<br />JackJust Jackhttps://www.blogger.com/profile/03552962741823929433noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-47286025170646542682016-09-11T11:06:14.229-04:002016-09-11T11:06:14.229-04:00Darren,
They're not a bad set of rules at all....Darren,<br />They're not a bad set of rules at all. I'm liking them more and more now that I've played them a couple times. <br /><br />Yes! I have heard those rumors and I'll be looking to purchase them as soon as they come out! (he alluded to it around when Blucher was released).<br /><br />Speaking of Sam Mustafa and rather surprisingly I'm liking Grande Armee now that I'm getting around to finally reading them even though Blucher accomplishes "the same for less."Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-64251970900982752722016-09-11T10:04:13.588-04:002016-09-11T10:04:13.588-04:00Great post.
I really like the look of these rules ...Great post.<br />I really like the look of these rules and need to try them.<br /><br />I think they'll be perfect for my 20mm.<br /><br />Also...have you seen/heard the rumours regarding Sam Mustafa's next set of rules...'Rommel' - and they will be operational WWII. I guess that means that a stand will be a company, or perhaps even a battalion. Looking forward to those in early 2017.Duc de Gobinhttps://www.blogger.com/profile/10668407600014604176noreply@blogger.com