tag:blogger.com,1999:blog-1194255716971534690.post2364259874817025981..comments2024-03-27T20:12:05.513-04:00Comments on SOUND OFFICERS CALL!: Follow the Elefants! A Tigers at Minsk Battle ReportDisgruntled Fusilierhttp://www.blogger.com/profile/10995610821904415726noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-1194255716971534690.post-5647108503929445622017-09-18T18:33:11.422-04:002017-09-18T18:33:11.422-04:00Steve,
Absolutely, these have been a lot of fun t...Steve,<br /><br />Absolutely, these have been a lot of fun to read. I'm still in the middle of a modern (Imagi-nation) parachute assault, but I'm working on getting through it and then trying these rules out. I've read them a couple times, think I've got a handle on what needs to happen. Just need to make a QRS, then find some time! I look forward to more!<br /><br />V/R,<br />Jack<br />Just Jackhttps://www.blogger.com/profile/03552962741823929433noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-62042677527228280322017-09-18T13:35:40.151-04:002017-09-18T13:35:40.151-04:00These are great rules to read. I love the 'cen...These are great rules to read. I love the 'centre' of initiative. It helps focus where the fire is hottest, yet ironically means you can't influence everything - great mechanism.Duc de Gobinhttps://www.blogger.com/profile/10668407600014604176noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-28169953003327776752017-09-16T11:32:13.966-04:002017-09-16T11:32:13.966-04:00Cheers Norm. Quite honestly i forgot about the HM...Cheers Norm. Quite honestly i forgot about the HMG breakdown! That would have made a big difference in this game as the German 1st platoon most likely could have reached the hamlet.<br /><br />This was a great scenario for me and i want to play it again. Thanks for addressing my question about the retreat. I figured as much but wanted to be sure. I cant wait to introduce more armor and artillery in the game. <br /><br />Also the figures are based for Crossfire in the same scheme as from Steven's Balagan blog. It irks some people that i didnt use correct nomenclature to label them but i think it looks cool.Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-74193011502296090582017-09-16T11:06:54.581-04:002017-09-16T11:06:54.581-04:00Steve, thanks for having a go at this again. Also ...Steve, thanks for having a go at this again. Also glad that the learning curve felt a little easier and that the game delivered the tension intended in the design.<br /><br />I noticed one thing, the magnificent shooting by the HMG, scoring 6,6,5, is deadly, but that success comes at a price. (page 15) when the combined score of an HMG reaches 15 or more, it still executes that attack, but malfunctions permanently, so needs to find a safe place to hide! (the bonus die for an attack on a target rich hex is never factored into the breakdown calculation).<br /><br />Re your question about breaking - yes, once a force morale crashes to zero and for every loss there after, all units of that force must take a test, if they fail, they fall back one hex. You will note that units in the open fail this quite readily!<br /><br />The intention was that failing defenders would be prised out of key positions, giving attackers new opportunities and failing attacks would have the wind taken out of their attack. Once a force breaks, it is likely to do so again, so the impact of these tests accumulate and those units wanting to return to the hex they were forced out of, need to spend a turn getting back there .... while precious game minutes tick by.<br /><br />I really like the basing of your figures. Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-25737695301217864302017-09-16T10:17:03.431-04:002017-09-16T10:17:03.431-04:00Glad youve been enjoying my foray into these rules...Glad youve been enjoying my foray into these rules. Make sure you read through them once or twice and have them handy. The game plays a little faster on your first go if you know where to look stuff up. By my second game i was trucking along.Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-41112176502141043112017-09-16T10:13:30.499-04:002017-09-16T10:13:30.499-04:00Cheers Jonathan. This was a very fun little game ...Cheers Jonathan. This was a very fun little game and im finding the size of the scenarios are just right for a quick fast little match.<br /><br />In terms of infantry, you could easily translate to the western desert or NW europe. The armor would take some imagination but not impossible to come up with some stats. <br />Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-88120522247279145442017-09-16T10:12:36.480-04:002017-09-16T10:12:36.480-04:00Steve,
Great fight man, thanks for posting. You ...Steve,<br /><br />Great fight man, thanks for posting. You got me, I've got to try these rules, just need to find some time.<br /><br />V/R,<br />Jack<br />Just Jackhttps://www.blogger.com/profile/03552962741823929433noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-42198938011169033582017-09-16T10:06:32.699-04:002017-09-16T10:06:32.699-04:00That was an enjoyable BatRep, Steven. Thank you f...That was an enjoyable BatRep, Steven. Thank you for telling it so well. I was looking at this scenario yesterday as my possible entry into the game. Of course, with no Russians, I must transport the setting to another theater.Jonathan Freitaghttps://www.blogger.com/profile/07862373894196924886noreply@blogger.com