tag:blogger.com,1999:blog-1194255716971534690.post2993866218915794786..comments2024-03-27T20:12:05.513-04:00Comments on SOUND OFFICERS CALL!: Flames of War Version 4!Disgruntled Fusilierhttp://www.blogger.com/profile/10995610821904415726noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-1194255716971534690.post-51461362981005293792017-09-04T06:35:49.696-04:002017-09-04T06:35:49.696-04:00So if the side armour value +1d6 armour save is al...So if the side armour value +1d6 armour save is always going to beat the AP of the weapon, it can have no effect. (Ap 1 (small arms) vs side armour 0 would bail on a d6 armour roll of 1 (if firepower 6+ was rolled). Most tanks have side armour higher than 1 making them impervious to small arms). James MacCraggshttps://www.blogger.com/profile/10787914402966238993noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-23489997258759063972017-09-04T06:30:50.004-04:002017-09-04T06:30:50.004-04:00Correct Steven. Unless the weapon can at least bai...Correct Steven. Unless the weapon can at least bail the tank it does nothing. Only bails and destroyed tanks count for stopping an armoured assault, and the assault stops if two vehicles are bailed or knocked out. James MacCraggshttps://www.blogger.com/profile/10787914402966238993noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-33763429306125958622017-09-02T22:14:23.570-04:002017-09-02T22:14:23.570-04:00Very, very similar. I can't think of any diff...Very, very similar. I can't think of any differences off the top of my head. I love the dash moves and used them to good effect in the game.Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-72320448047601346102017-09-02T22:13:27.083-04:002017-09-02T22:13:27.083-04:00I understand Alex. I've made a conscious effo...I understand Alex. I've made a conscious effort to play with as few battlefront models as possible, especially with the wide range of inexpensive and very nice alternatives out there (all those early model T34s were Zvezda models)<br />This game was very enjoyable and I'll play V4 again.Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-78748347098786438992017-09-02T22:09:13.851-04:002017-09-02T22:09:13.851-04:00Thanks Darren. So I'm at a funny place with m...Thanks Darren. So I'm at a funny place with my tactical WW2 gaming. I want texture, tactical decision making, and problems to solve. On the other hand I want those games to move quickly without alot of fuss. This game certainly delivered that, but for "Grognards" like you and I, I think to make FoW a viable option is to ensure any game we play is firmly rooted in a historical engagement.<br /><br />THis was a very enjoyable and fun game and I will play again. Plays faster than Battlegroup with very similar results.Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-19079300990916578262017-09-02T22:06:21.233-04:002017-09-02T22:06:21.233-04:00Thanks James. These tanks were attacking troops a...Thanks James. These tanks were attacking troops armed with only a single Panzershreck stand (ROF2). I guess my question is that Rifle/MG stands that are shooting obviously cannot bail a tank right? Defensive fire during assault isn't any different from regular small arms fire which has no effect against tanks.Disgruntled Fusilierhttps://www.blogger.com/profile/10995610821904415726noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-17986694257978114992017-09-02T21:19:34.147-04:002017-09-02T21:19:34.147-04:00How'd it compare to Team Yankee?How'd it compare to Team Yankee?Kenhttps://www.blogger.com/profile/16662292432344589974noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-79774521363482208842017-09-02T17:24:43.509-04:002017-09-02T17:24:43.509-04:00nice to hear a bit about it.
I'm permanently ...nice to hear a bit about it. <br />I'm permanently soured on GW and companies that work the GW model, and a number of design aspects of V. 1-3, so won't be hitting FoW myself, so glad someone I know did!ECW 40mm Projecthttps://www.blogger.com/profile/16170190784599775214noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-68785019868726182962017-09-02T09:15:40.232-04:002017-09-02T09:15:40.232-04:00Looks like a great game mate. I missed FoW complet...Looks like a great game mate. I missed FoW completely, and heard bad things of course, but what you have described here sounds excellent, and I can see the nuances of the game within your commentary. It 'feels' like the Ostfront, really does.Duc de Gobinhttps://www.blogger.com/profile/10668407600014604176noreply@blogger.comtag:blogger.com,1999:blog-1194255716971534690.post-76377975161866189602017-09-02T04:56:58.226-04:002017-09-02T04:56:58.226-04:00Hi Steven, I feel the same way about v4 - plays we...Hi Steven, I feel the same way about v4 - plays well, quick but has a lot of tactical depth. Tanks with top armour 1 or 2 on assault are only stopped if you bail or destroy two or more from defensive fire (p56, 2nd para of 'forcing the assault to fall back). Defensive fire hits side armour (p55). So the number of hits is irrelevant, only the number of destroyed or bailed. James MacCraggshttps://www.blogger.com/profile/10787914402966238993noreply@blogger.com