It's rare that I get a game in these days and even rarer that I would get not one but two games in one day. On Friday June 6th a fortuitous doctor's appointment meant I had a day off and so my buddy Dave came over and we played my "LT TURNBULL'S STAND" D-Day scenario. Later that evening I attended a game of Commands & Colors: Napoleonic at Brian's house in a team game of Waterloo played with Brian's exquisite 20mm collection.
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LT Turnbull reports to 2/505th Battalion headquarters as the German attack begins "THIS IS ABLE FIVE FIVE - SIR THEYRE ROLLING A TON OF SIXES DOWN HERE. REQUESTING AS MANY REINFORCEMENTS AS YOU CAN SEND, OVER. |
First up was the Operation: Overlord game but instead of Flames of War (as the scenario was intended for) we played it with Battlegroup: Overlord which had some interesting ramifications for how the game would play out. While longtime readers of this blog remember my penchant for Battlegroup games, I will say the long lines of sight and huge open fields on the road to St Mere-Eglise meant that there was a bunch of shooting in this game. In fact the game played like one huge firefight with both of us making copious use of "area fire" to try and score as many "pin" results as we could to force the other to pull chits.
Dave's dice were (as usual) on fire and he made excellent use of the Marder IIIM's gun and just punished my forward elements with round after round of super acurate HE fire. As much as I tried to pull my forward squads back to regroup, they kept getting pinned during Dave's turn. The Germans occupied the chateau with good firing positions and the rest was history.
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Hard-pressed American paratroopers heroically struggle to defend the road to St Mere Eglise despite their boss's unheroic dice rolling. |
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Dave starts the first turn (recon phase of the "Defense LIne" scenario from Battlegroup) and brings all of his platoon command groups on, ostensibly for the extra orders. Note the yellow "chateau". There is an American squad in there to buy time and force the Germans to deploy. |
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1st and 2nd Platoon HQs, 1st Company, 1st Battalion, 1058th Grenadier Regiment. |
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American paras prepare to make a dogged stand at the orchard. The "1" marker is a casualty received from Dave's area fire (in BG, if you score a "1" on your save from area fire, you incur a single casualty). |
Dave's rolls were kicking butt and I think he never rolled lower than an 8 for orders without counting the officers on the table. My poor Americans, despite their "veteran" status were rolling 4s and 5s for orders each turn. Dave quickly brings on his infantry and the Marder, greedily eyeing up the chateau.
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The squad in the orchard is constantly pinned. As soon as they unpin, Dave ends up pinning them again. Hard luck! |
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Covered by the gun from the Marder, Dave confidently starts sending infantry towards the Chateau on the right. That Marder stayed there almost all game. My bazooka team was in the rear and Dave outranged me, anyways. |
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Dave spots the Americans on my right and continuously keeps them pinned. My turns are spent drawing chits (which I can scarcely afford). American breakpoint is 22 and the German is 26. |
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The American squad at the chateau is destroyed and Dave overruns the chateau and orchard. He crams the building full of MG42s and infantry right around when the American reinforcing platoon shows up along with my AT guns and extra officers. |
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Americans flood the crossroads but their breakpoint is getting close! I wasn't even getting the orders to to get the AT gun into position! Not a good day! |
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If i didn't take a picture of it, you'd never have believed it. Dave scores "6" after "6" with the Marder, hitting my infantry with HE shells at long range. This was turn 4 of Dave rolling a "6" to hit an infantry squad. Each turn he spots and hits with frightful precision. If it wasn't for my saves and "Veteran" status, this game would have been over already. |
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American squad finally able to bug out to regroup behind the reinforcements. |
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Dave with the M43 field cap. We eventually settled into a protracted firefight between the chateau and the fellows on the east-west road to the south (left in the picture). Dave eventually would lose an MG42 team and my Americans would break off after surpassing their breakpoint. Ugh this was a tough one. |
Following an afternoon Doctor's appointment, I was ordered to redeploy to Brian's house for a refight of Waterloo with Commands and Colors armed only with Christopher Plummer and Rod Steiger quotes from "Waterloo" where I got to play alongside the French commander (Mark will always be the French commander to me after he bested me in a campaign a few years back playing the role of Napoleon and I as Blucher). I commanded the French right. Brian provided dinner and refreshments and the group got down to the serious business of re-fighting Waterloo without the Prussians (as God intended).
After a brace of "left" section orders, Mark pulled off a spectacularly successful 5 card drive against Hougomont and his dice rolling matched Dave's from earlier in the day. The real winner of the show however were Brian's re-based 20mm Napoleonic troops which I could not stop snapping pictures of.
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View from the French side. I commanded the right and Mark D commanded the left. Not many "right" cards to start. I was keen to form a Grand Battery with 2 of my Artillery Batteries and was desperately scanning for a card that would let me do that. |
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French center-right. Opening up a lane for my Cuirassiers I became enamored with the idea of forming a hex-to-hex grand battery on the forward slope of the ridge... |
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gratuitous eye-candy of the minis. |
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Cuirassiers |
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"Those men on grey horses are terrifying" |
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"Are these Amazons all Wellington has to offer me?" |
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Brian re-based his 20mm to accomodate his Hexon terrain, but they still have that great "diorama" vibe to them.
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The unit that needs no introduction. |
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Heavy fighting on the French left/British right as Mark pulls off a successful attack first against Hougomont and then against the ridge. While he's eventually pushed back off the ridge after numerous British counterattacks, Mark would secure Hougomont and make life difficult for the allies for the rest of the game there. Note the unit in square - Brian used some of my old 20mm HaT guys to make square markers. |
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The British right/French left - |
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Mark's Light Infantry in Hougomont - a hard won victory banner here! |
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In one of the most dramatic turns of the game, a British counterattack around Hougomont is stubbornly beaten back by the French Horse Artillery in a stunning 4x hit roll the British line are wiped out. Battle honors for these gunners and I will ensure they are mentioned in Despatches. |
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Meanwhile the action starts to shift to my right as I gather up the Young Guard and an Infantry Brigade to seize Papellotte. |
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The allies reinforce with a unit of Dutch-Belgians after the Young Guard move into Papellotte. |
The British launch a counterattack on the French right and attempt to overrun my guns on the forward slope of the French ridge. The attack is beaten back.The destruction of the Dutch-Belgians around Papellotte sees the French clench the game. This was a very hard-fought game too with the British launching numerous spoiling attacks. The fighting really occurred in the right and left sections with the center staying mostly quiet.
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Cavalry attack against the French artilleryon the ridge. |
This was a fun game and each side made very good use of the tactics cards in addition to their 6 x card hands. One funny item that came out of play was my attempts at forming a "grand battery" which bestows some advantages when firing (I think you may combine dice of the units in an attack if memory serves). Anyway, when I finally had the cards to move units around and form the "Grand Battery" I inadvertantly (read that as stupidly) set up the Battery astride the Center and Right section. Hilarity ensued as I needed a card that ordered *both* the center and right section in order to use the grand battery. Shoddy staff work!
We imagined what Napoleon would have said but Brian captured it better than anyone when he turned to AI to have a picture (or 2) commissioned to commemorate the occasion - note the "line" on the battlefield denoting section boundaries...:
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"Apologies, Sire, but you are in the right section and we are in the center section. Your card only orders your guns to fire." Or more to hte point "What idiot forms a grand battery over 2 sections of the battlefield???" |
A wonderful day of gaming with friends. Thanks to Dave for sharing a precious day off with me to game, and thanks to Brian and the gang for a great evening of Commands and Colors Napoleonics. I will be updating my "Battle Honors" page with the French Horse Artillery soon.
What a superb day's gaming Steve! Love the US Para game. too many sizes whould not be allowed LOL - we have the same problem in our group.
ReplyDeleteAnd the 20mm (God's own scale) game...WOW superb. A fantastic game. As for Napoleon's staff, those damned lines on the ground always confuse me too in C&C games.
Great stuff sir...also must give you a call sometime...trying to set up some 'Crossfire' games...perhaps some online play?
Cheers, Darren - The para game was great but unexpected lol. I thought my paratroopers would put up a little more of a dogged defense but they ended up turning tail. the CCN game was outstanding and it's always a joy to game with Brian's 20mm kit. I am re-booting my 20mm Napoleonics and buying up loads of HaT. I forgot how cheap they were compared to metal!
DeleteYeah - re the Grand Battery - bad staff work if you ask me :) I can't believe I never looked at the sections before emplacing them. I had a "la grande maneuver" card, too. I definitely had the movement to support redeployment.
Hey Crossfire? count me in - intercontinental Crossfire - even better!
Two cracking games there Steve, with a really toughy for the US Airborne in the face of overwhelming firepower from those '6's' being rolled against you. The C&C game full of great close ups of those figures:).
ReplyDeleteThank you, Steve. Good to hear from you sir. Yes, tough luck for the Airborne in the D-Day game that's for sure. My biggest problem gaming at Brian's are the lovely 20mm figures are distracting because I like snapping pics of them 😁
DeleteHoly crap, what a day! Great stuff, Steve, other than getting your paratroopers dusted ;) The US Airborne look great, by the way, don’t recall seeing those before. Tough game, those long fields of fire wheat spotting rolls really caused trouble.
ReplyDeleteAnd that Napoleonic fight was absolutely gorgeous!
V/R,
Jack
Hey Jack yes sir I went from no games to 2 in one day. Yep it was tough luck for the paratroopers that Marder really beat me up and I just couldn't get the orders to get them moving.
DeleteOh man the Nap game was really something. Im starting a whole new 20mm project.
"I'm starting a whole new 20mm project."
DeleteDon't do it!!! Trust me!!!
V/R,
Jack
There has been a steady stream of 20mm napoleonic deliveries to the house here. I just love painting 20mm kit. Way much more fun to paint than the 10mm Naps (imho). I am either selling off the Nap 10s or basing them permanently for Blucher. I think its a nostalgia thing painting them and gaming with them.
DeleteAbsolutely fab …. A great wargame fest :-) I’m glad you went with battlegroup in the first game and loved the figures and basing in the second …. Very inspiring.
ReplyDeleteI noted on YouTube a club had put a Chickamauga game on using your scenario, I have added the link for your interest.
Link
https://youtu.be/XC9YJvvAYTY?si=mVJdOzL0SpEctrUP
Hey Norm great to hear from you sir. Yes it was a great gaming day thats for sure. I figured because of the "small unit action" feel that BG would be ideal for this one and it did not disappoint.
DeleteHey that's wonderful to see someone playing my Chickamauga scenario :)
I will leave a comment on the video :)
Interesting battle reports!
ReplyDeleteD-Day is one of my favorites. I did a small skirmish game on D-Day last year due to it's 80th anniversary. Back in 2014 a friend and I traveled around Normandy to visit a lot of different places where the battle had taken place. We used Anthony Beevor's book on the Normandy fightings as a travel-guide.
Thanks for sharing!
Hi Roger - good to hear from you and thanks for commenting. Beevor's works are some of the best in the business especially for those with a Soldier's eye view of a battlefield (or a wargamer's eye view). I have his Stalingrad, Berlin, and Normandy books and I love them.
DeleteThat sounds like a great trip. I'd love to visit Normandy one day and pay my respects.
The last one I read from him was 'Arnhem'. I've been there too, but his book really made me see this battle in a new light and I had to re-watch 'A bridge too far' again. This is one of my absolute favorite authors.
DeleteI'm glad you got a couple of games in, but poor Lt Turnbull! I'm sure the real Neuville battlefield was a bit more congested than that? Anyway, it looked like fun. CC always gives a good game and the 20mm stuff looks fabulous. Enjoy painting your new figures, although I'm happy with my 6mm figures, I do look enviously at my pals collections of 15, 20 and even 54mm Napoleonics.
ReplyDeleteHi Martin,
DeleteI based the scenario off Choctaw Warrior from Fireball Forward but modified for Flames of War (stretched to 6×4) and then played (last minute) with Battlegroup. Im out of breath just describing that. I checked out Neuville on Google Street view (fascinating because besides the addition of a highway, it looks probably similar to when the battle was fought) and the hedges are much higher and the features are more closely packed. A refight is probably in order.
Re the 20mm stuff it has been pure nostalgia for me purchasing 20mm plastics which I love to paint but somehow convinced myself that I could or should not be messing around with plastics over the last 10 years. So farbi am putting Austrian and French Napoleonic armies together and loving it. Even the painting has been enjoyable.
I dont know what I'll do with my legions of painted 10mm now.
A comment from Keith (rross) which as i was going to "approve" on my phone was nudged by my dog (a spoiled 3 yo Dachshund) and accidentally hit "reject"). Blogger will not let me rescue Keith's comment and so here it is:
ReplyDeleteFrom Keith:
A real "Red Letter Day" for you Steve, with two excellent looking games (hopefully the trip to the quack went well too?!)
Keith - apologies for rejecting your comment sir. A great day for sure. I cannot remember the last time I gamed twice in one day with actual humans!
DeleteVisit went well no complaints or issues!
Lovely looking pair of games, first one sounds tough for the paras, even without the red hot dice throwing and a lovely Napoleonic game, clearly they needed the Prussians for the French to lose!
ReplyDeleteBest Iain
Hi Iain and thank you - they were great games and I was certainly lucky to play in them. The WW2 scenario needs some tweaking before its ready for prime time, and 9 out of 10 CCN players commanding the French prefer the Waterloo Scenario sans Prussians😊
DeleteTWO historic re-fights in a day? Sensational!
ReplyDeleteWaterloo, sans l'armée prussienne, took the cake for me. In 1/72, also how god intended it!
Best wishes, James
Hi James - yes sir the stars aligned for me getting to play in 2 games in a single day and the 1/72 scale Napoleonic Waterloo game was a sight to behold!
Delete