Scenario features a US Company Team defending with the Soviets attacking. The Soviet force consists of a tank company, BMP2 company, along with a flight of 4 x Hinds, a 6 gun artillery battery, and of course a ZSU 23/4 ADA section, fighting against "Team Yankee" with 2 tank platoons, a 1 mech platoon, a flight of 2 AH-1 "Cobra" gunships, and some more "stuff" in reserve that has not made its way to the battlefield yet!
I'll let the pictures tell the story, then comment in at the end.
|Battlefield. The Americans are deployed at the far end in the woodline. The Soviets coming from the right of the picture.|
|Bannon or Uleski are behind the hill...|
|Soviet aerial recce|
|US Tanks wait for targets.|
|Soviet tanks advance! They will eventually hit a minefield and be forced to move around it. In No Retreat, the defender gets 1 minefield marker for every 25 points worth of kit.|
|Soviets grind their way forward!|
|The 4 red markers on the right are where the US player put the mines. Doctrinally they should be covered with fires but unfortunately my Artillery is late to the party...|
|It's gonna be a looong day with these Hinds inbound and no ADA on the table yet...|
|Ken's magnificent 1/100 Battlefront Hinds. He makes some great points about 1/100 aircraft. My helos are all 1/144|
|Using the "Spearhead" rule, the BMPs follow the scouts and reach the village, assembling for their assault on the suspected American positions.|
|mines don't stop Hinds!|
|But mines do have a tendency to slow tanks down! Ken would flank the minefield on both sides but the woods would give him a hard time getting his tanks through them.|
|meanwhile things were shaping up in the village. The 2 lead BMPs nose forward and are promptly dispatched by long range US tank guns.|
|"What's the holdup comrade?" The BTRs are Zvezda and are substituting for the recon platoon BMPs.|
|The Hinds are satisfied and move to another target.|
|meanwhile in the village, 2 BMPs are KO'd on the village road. some infantry survivors collect themselves|
|Shooting and scooting! 1 US Abrams gets stuck trying to move back.|
|The ITV firing its TOWs like crazy at the BMPs before they get the crazy idea to close the range. ...|
|Comrade Commander Ken deciding on his next course of action|
|After KOing a BMP, the Hinds are dispatched to protect the infantry from the fire in the treeline. If ONLY I had my Vulcans!|
|Unbelievably, a lucky shot from a .50 cal downs a Hind.|
|Ken flanking the minefield with his T-72s.|
|An artillery gunner or FSO's dream. If only the guns had arrived!|
|And the bogging begins!|
|The BMPs mass to assault the woodline (and the American objective!)|
|Unfortunately, I forgot my US infantry mech dismounts, so we used Ken's WW2 Americans...|
|2 T-72s who were able to free themselves from the forest move past a burning T-72 from the earlier engagement|
|More T-72s start to trickle through.|
|Ken swings his ACRV - subbing as a BMP OP) around to call for fire next turn|
|Then Team Yankee's CO is knocked out. I shrewdly only purchased a 1 x vehicle command element so this was it. either Bannon or Uleski is TOAST. Somebody had better call Harold Coyle....|
Besides reading the parameters of the scenario better? I think a big win for this one (so far - the game is far from over) was the minefield. I chose a natural choke point and looked at the terrain around it. The trees that flanked the mines had a decent chance of at least disrupting the Soviet attack and I think they were used to good effect as it is taking a few frustrating turns for the Soviets to organize their tank assault. It's allowing me to snipe at individual tanks, which is a win for the US player.
The Hinds have been a real nuisance but have not been as dominant as I'd initially feared. There was a big concern over committing the next tank platoon or the SHORAD (M163 Vulcan ADA Section) and even thought I forgot about them, I'm glad I committed the M1s. I need tank killers and with the helicopter's unsurpassed mobility, it's hard to even predict where the Hinds will strike next. The M1s give me an option for a limited counterattack as well.
The dismounted Soviet infantry attack has me nervous. The last thing I want my reinforcement tank platoon doing is counterattacking infantry in a forest...Plus the Soviets are very close to seizing an objective there.
Stay tuned! Another exciting round of Team Yankee coming up soon.
Ken - if you're reading this - excellent fight and am looking forward to the next round. We ended on beginning of US turn, second half of turn 3!