In retrospect, this probably wasn't the best scenario for forces who are primarily composed of slow moving infantry, but we gave it our best shot and it was still a very exciting and nerve-wracking game for the both of us.
|barn in the lower portion of table is the German objective. The Ami's had an objective near the pine copse in the upper center and in the wheatfield there was the primary objective.|
Interestingly, after playing so many eastern front games, this was the first time I actually struggled to make up the points with the Germans, as the US Airborne are more expensive.
The forces were composed of a German "Regular" Grenadier platoon, with the LMG upgrade, so both teams had MG42 bipod LMGs. I thought that was appropriate for them. The Germans also had an MG42 on a tripod, and a Stug III G.
|German squad on patrol taking up positions in the wheatfield behind the hedge.|
|Literally across the street, an American recon patrol bumps into the Germans and a sharp (very sharp) firefight breaks out!|
We each had objectives to seize, along with a centrally located objective in the middle of the table. Out mutual breakpoints are 15! Some interesting observations about smaller games later on.
The Germans gain the upper hand in this knife fight, more to Dave's bad rolling than anything else, and the American para team is pinned! "SERGEANT LARKIN'S HIT! MAN DOWN OVER HERE!" The GI's make a bold move to flank the wheatfield and threaten the objective. They pour enfilading fire down the lane at the Germans!
I keep rolling "1" for my reinforcements, meanwhile the entire 101st Airborne Division is showing up at Dave's table edge, but Dave isn't getting the orders to move them! This fight is literally down to shooting between 2 squads.
|Note the flanking team in the upper part of the pic, shooting down the hedge at the Germans.|
|not wasting any time, Dave starts hammering me with the MMGs at long range. They're tough shots though, and the fire is mostly ineffective.|
|AT gun sets up in the treeline|
|German Platoon Leader is on the scene now directing the reinforcements into position. The Americans are taking too many casualties and the German casualties are mounting now as well. Neither of us can afford to un-pin at this point!|
|War weary German Landsers move up to the hedges to capitalize on their initial successes.|
|Last of the Americans arrive right as i blow up the AT gun. It's curtains for the Ami's! But they'll be back!|
In my opinion, this was more like a "probe" by the American paratroopers of a position that is probably now well reinforced by the Germans. The Americans will be back, and possibly with Armor and more Artillery and the Germans will be waiting for them!
One thing I'll note is that with smaller games, you can't afford to take as many risks as you would with a bigger game. A "squad size" game forces you to really make tough choices when un-pinning, or risking an all-out attack. For example this game was pretty much a large firefight with no close combats occurring since we simply couldn't afford to take too many chit draws.