In other news, the Soviet Battalion at the 1st May collective farm turns and runs for the safety of the rear (probably safer at the front!) and the battalion evaporates as they too roll a "1" for their morale check. The Germans walk into the farm complex without firing an additional shot.
|Meanwhile the remaining battalion must reorganize itself on the objective, the 1st May Collective Farm and await new orders or a Soviet counterattack. Whichever comes first!|
The Soviets decide that they can't just remove one of their battalions guarding 253 so they dispatch 2 full strength companies to counterattack the 1st May Collective. It's an optimistic gesture, but they cant just sit there and do nothing!
|Soviet companies move forward towards the Collective Farm.|
|The Germans pass around ammo and await the next wave of Ivans.|
|We must hold!|
|The soviet force looms as German mortars and machine gun rounds crash around them.|
|shooting starts to take its toll on the Germans|
|The unsung heroes of the battle - the Forward Observer teams! Dealing whole sale destruction on the enemy!|
|German troops await Ivan's next attack.|
|Battalion command team, directing the defense.|
|The soviet counter attack "probe" has been defeated and a lull settles over the battlefield east of Ponyri village...|
You might say something of an impasse happened at this point (turn 7) as a strong Soviet Battalion and a strong German battalion still occupied the table, but at opposite ends. German progress is marked by a failure to reach Point 253 but a successful capture of the collective farm. While another unit is sure to take their place, this was a setback that General Model had not anticipated.
The Germans are preparing to commit a panzer division to seize Ponyri, as well as the famed 656 Schwere PanzerJaeger with their Ferdinand tank destroyers!
|The Soviets lost their MMG but make up for it with numbers and lack of casualties!|
So that's it.
I cannot imagine the soviets would have left their positions in front of Hill 253 and the Germans definitely would not leave the collective farm, so until reinforcements show up the fighting in the vicinity of the farm and the hill dies down for a little.
Still liking RAPID FIRE very much as a rules set. It has a distinct "toy soldier" feel to it, but is very elegant and models all the things you want to see in a WW2 battle.
I am thinking of limiting ammo for mortars to 1D6 shots but allowing a resupply (now you can USE the battalion resupply convoys!)
Playing has so far showed me some of the questions I need to answer and has been not only great fun but enlightening as well.
Anyways, I hope everyone had a great day! Looking forward to more RAPID FIRE action in the future.
Also a sneak preview of what's coming up - I got 2 BP supplements from Santa this year - "Last Argument of Kings" which should supplement my massive SYW commission nicely, and "Rebellion" which will be fun to play around with my 15mm AWI troops. Most likely play Lobositz using Black Powder rules and possibly a bigger AWI battle allowing me to put all my troops on the table like Freeman's Farm with 4 stand Regiments.