This game featured a Soviet Infantry company (-) and a heavy tank platoon of KV-1s trying to overrun a reinforced German platoon with an HMG section and 2 x PAK-40s in support! I was almost certain the Germans wouldn't be able to hold out...
|My Crossfire Soviet Company, minus 1 platoon moving out|
|Lighting was perfect for taking pictures!|
The Germans wait until the Soviet turn is over and decide to place the Pak-40 sections on the table, directly in front of the KV-1s! They shred them with a devastating initial volley, inflicting an RFP on the 2 lead KV-1s and an extra one on the point vehicle.
Interesting question posed here - if you have RFPs on a team can you attempt to react? I did here, took the Received Fire Checks and the lead KV-1 was suppressed. Would I have been allowed to attempt to rally him there? Remember, this was a reaction!
The Paks have a field day with the infantry as well, and the infantry lose their concealment bonus due to the HE fire. Rough! Interestingly here, the Germans haven't even revealed their infantry force yet. Finally the Soviets get a break and bring up the HMG. After some lucky command point rolls, the Soviets get some sustained firing in against the PAK sections and knock out a PAK 40! They BOLO their morale roll and the remaining section bugs out! The Germans reveal their infantry platoon and HMG in the orchard next to the PAK 40s
|Ouch! 2 x RFPs because the rest of the teams around him were wiped out!|
|The HMG gunners get a medal for taking out the PAK 40!|
|gratuitous shot of my German teams, who finished the game without firing a shot!|
|burning KV-1s. Gerry held Ivan off this time, but he'll be back!|
|My CROSSFIRE Germans!|
|Note the 15mm ivans in the distance breaking off!|
Players in Hail of Fire really have an opportunity to make tactical decisions in the placement of their forces and also the forces they will choose to reinforce during crucial moments. I love that about these rules. The Germans, who had a mortar platoon and the FO in reserve, failed in all their attempts to bring on reinforcements but made up for the shortfall by conserving the appearance of their main defensive belt (the infantry platoon) and used their most casualty producing weapon (the PAKs) with great effect. A rules set that makes you think that way is well worth having on your shelf in my opinion. Mission accomplished!