One slight departure from the 2 x 2 Games was that we played the scenarios on a 2 x 4 table and elongated the maps. First scenario was "THE WOODS" and featured a "regular" German "movement to contact" against hidden, veteran Russians.
We set up the terrain as close to this representation as possible (we may have had some more pieces of terrain). Ken took the Soviets and Dave took the Germans. Ken picked some solid pieces of terrain to place his defense and was able to hem up the Germans for quite some time using a squad, the Forward Observer along with mortars, and a single rifle squad. Not bad work! Dave's lousy dice rolling didn't help in this game!
|The Generals discussing Crossfire|
|Note the "Steven's Balagan" style labels! These guys are not yet drybrushed and unflocked but you get the idea. Can't stress enough how useful and inspiring that site is for Crossfire fans.|
|Germans fan out|
|Note the Soviet HMG in the top of the picture. The Germans are suppressed/pinned along the line. Worth mentioning here that we were not using the target proximity rules correctly here.|
|Soviet squad pinned, along with the FO in another field.|
|Soviet HMG doing its deadly work|
|The Germans are in trouble. Even when Dave manages to rally his platoon leader, he BOLO's a squad rally. Initiative goes over to Ken who promptly suppressed the platoon leader again!|
The second mission saw the Soviets attacking after the successful repulse by the Germans. We played "THE HILL" scenario from Dick Bryant's 2 x 2 Crossfire scenarios.
This scenario had Ken attacking as the Soviets with "regulars" and me defending as the Germans, also with "regulars." Ken had a tough slog in front of him as he would be observed pretty much anywhere. I started with hidden troops as well. I organized the defense with the HMG in the center of the hill along with a squad, platoon leader and the FO and another squad were on the flank. The remaining flank was secured by another squad. No reserves.
|The battlefield after 1 initiative switch. Most of the Germans are visible now. Ken smokes the hill to cover his approach|
|Another Soviet platoon moves forward|
|A German squad shoots and gets a NO FIRE. This would quickly become a trend...|
|Hill smoked. What's Ivan doing on the left?|
|Ivan moving more troops up! Massing for the assault on the hill|
|Soviets close with the defenders on the hill|
|Red beads are NO FIRE markers in this game. This squad was one of my last attempts to slow down the Russian steamroller.|
|Soviets charge the hill|
|I had a sniper. He pinned a single squad then beat feet out of dodge...|
|Here comes Ivan!|
|We didn't have to call ENDEX, all of the German squads were wiped out/|
Now if you'll excuse me, I'm to report for my court martial promptly at 8:00am this morning.
Great series of games! We were able to play, through to completion, 2 games of Crossfire in an afternoon in a little over 4 hours and that was with snacking, coffee, and plenty of investigating the rules. Crossfire always gives a good time, even when 100% of your troops are on NO FIRE and all you can do is watch as Ivan over runs your position! I probably should have shot at Ken's FO as soon as he got into position. I let the Russians get too close before I opened fire.
After Ken's crushing series of victories, he and Dave left and I played a quick practice round of HAIL OF FIRE in preparation for the convention this weekend.
Not bad and made for a very enjoyable Saturday afternoon. Cold Wars next week! Hope to see you there!