|Dutch forces creeping up in the top of the pic. Soviets hold the crossroads and have detailed squads to hold at various points. The PT-76 is tucked away in an orchard on the far left but you can't see it in this picture.|
This game was another "quickie" and featured a Netherlands infantry platoon in M113s facing off against a dismounted Soviet platoon with a PT-76 in support. Simple mission - Soviets must hold the crossroads until additional Soviet armor can arrive. This is a classic scenario and these troops could be Air Assault or Naval or even paratroopers who have been detailed to hold this important objective. Don't look too closely at them, though.
They're WWII troops disguised as modern Soviet Army troops! My Dutch infantry are kit-bashed West Germans, who themselves have been assembled from "Command Decision" US Paras and Vietnam troopers....
|Another view of the battlefield.|
|The "mighty" PT-76 creeps forward to observe for enemy infantry!|
|A Netherlands M113 moves up into the light forest and its passengers patrol on ahead, searching out the crossroads - and Ivan.|
|Netherlands infantry on the right move towards the tree line.|
Probably should have had an AOO in there somewhere, as they would normally be there...
|RPG hit! An M113 burns and a Dutch fireteam is lost to small arms fire while another is suppressed!|
|PT-76 noses forward. The light armor on this guy too would be his undoing.|
|BRING UP THE CARL!|
|Meanwhile the Dutch on the left break contact as they lose a team!|
|PT-76 is burning|
|Let's get those .50s working! Netherlands platoon leader brings up the M113s and tries to get some suppressive fire onto the Soviets while he figures out what the hell to do next! 2 out of his 3 squads have taken some pretty significant losses...|
|Firing from the cornfield|
|Scratch 1 Ivan team! The 50 caliber HBMG clears out those small woods to the front. Time for us to advance!|
Once again, SABRE SQUADRON does not disappoint! Simple rules but in-depth mechanisms and I love the results. You actually get to use all the toys at your disposal ( I just used a Carl Gustav in a game to knock out a PT-76, and a squad's RPG-7 took out a M113! How cool is that?).
Remember you need to suppress enemy infantry as you advance. Your artillery or mortars could do that for you, but if you have on-board machine guns in your APCs don't forget to use them! In this game, one of my 50 cals took out a Soviet fireteam in light cover. "In real life" the 50 cal is a fierce weapon and I love in SABRE SQUADRON how it is given its due respect.
So right now the Dutch platoon leader is trying to figure things out and the Soviet platoon leader is trying to get more firepower to cover the objective. I'm not sure who's going to come out on top of this one but it will be fun to find out.
This game would have been a little more interesting with tanks in support but I did want to get the basic infantry mechanics down in my head and I think I did that. Mission Accomplished!