For those of you who didn't tune in last week, Ken and I played a Crossfire game featuring some battle-hardened infantry forces trying to seize the Ponyri Station water tower during the Kursk northern battles.
This battle saw me testing the rules a little more and being more conservative with hero dice in order to use them at a later time. That had some very nice added bonuses to it as you will see and Hail of Fire allows you to "go for broke" when you think the time is right. I'll explain.
|Soviet units crossing the road.|
|Assaulting the MGs|
|Ivan moving through the treeline as the last HMG section sets up|
A quick game and I'm sorry I didn't take enough pictures but you get the general idea!