True to history, it was bullets and not bayonets that won the day....
|Union counterattacks on the Wentz Farm beat back a hardened Mississippi Regiment.|
|The rebs would be forced back from the gunfire and eventually would evaporate with the stragglers staggering back to Seminary Ridge...|
|The Rally Order turned out to be invaluable.|
|The Division Commander uses the "Follow Me" order to emplace some much-needed guns. Their performance throughout the battle was sub-par, prompting a gentlemanly rebuke from General Lee...|
|Meanwhile, Barksdale cannot stop waving his hat in the air.|
|A dire situation...shaken and disordered Union regiment.|
|Buying some valuable time, the Union troops push back one of Barksdale's regiments.|
|A single casualty marker marks the final resting place for yet another southern Regiment - but they keep coming!|
|Barksdale and Kershaw's troops after a quick reorganization mass for an assault on the Wentz Farm!|
|These Union troops would eventually run for it.|
|Union artillery and long-range musket fire finally forces one of Kershaw's Regiments to skedaddle...|
|Union troops backed into a corner.|
|Rebel reinforcements! A regiment originally shaken has rallied itself and arrived under the watchful eye of the Division commander.|
I enjoyed this game. In Black Powder terms, it was relatively small but still used every available trooper I had. Moving the larger formations is always tricky and stretches your Brigade commanders but I finally realized why it's good to have a Division Commander or other command element on the table. Barksdale's commander was able to rally A crucial regiment and move some batteries at a critical time of the battle, and this fight may have gone differently had the command not been actively engagement trying to control the troops and move in reinforcements.
For Black Powder battles, I'd like to play my favorite AWI battle, the battle of Hubbardton, Vermont set during the Saratoga campaign. I've played it once before using the excellent "Guns of Liberty" rules. This time, I'd like to play it with Black Powder and see how it turns out. The battle is a rear-guard action and full of colorful units, mixed irregular units, as well as line units.