This game was a culmination of a "Play by Text/Email" campaign Brian had hosted of the classic boardgame "Napoleon" replaying the 100 days campaign. Yours truly played the Prussians, co-commanded by Ken. Mark played Napoleon. As fascinating as that campaign was, the subject of this post is the CCN game we played Sunday afternoon - the fictitious battle of Liege.
The strategic situation as it was had us playing a massive battle to decide the outcome of the city of Liege, and the future of the Prussian Army's involvement in the campaign to stop Napoleon in 1815.
|Initial setup. Brian had sent me a map of the field and I placed my Prussian units down where I thought they should be. Facing the ENTIRE French Army!|
|Old Guard, Young Guard, Middle Guard. It's all Guard!|
|Prussian forces on the Ridge. Note the Redoubt on the right. Grenadiers and Landwehr to reinforce behind pic to the left.|
|Stacked up Prussians defending the town and a redoubt in the foreground|
|Eye Candy! Including some troops painted by yours truly!|
|Mark (seated) and a very Charles Grant-esque Brian (standing) discussing things. Mark commanded the French|
|Charge the guns!|
|View of the entire Prussian Right flank|
|counter attacking the French Light Cavalry with Prussian Lights! Ignore 1 Flag!|
|Mark sends the Guard forward (well, one unit of Guard anyways) to seize the central redoubt!|
|The center ridgeline position before the French overrun it!|
|Action on the right flank! Mark had some fearsome combat power on his left / Prussian right, but didn't have the cards to use them!|
|Breakthrough! Mark tears a hole in the Prussian line on the ridge.|
|The right mostly quiets down....for now|
|Prussians in the town. The Prussian left would not see much action, save for action around the redoubt.|
|French right. Plenty of Infantry and Cavalry!|
|Old Guard! Painted by Yours Truly! Brian has done them a great service by basing them and I'm super proud they make up part of his Army - even if they don't look as good as Brian's other troopers!|
|A French unit forced into Square! Yes, Brian has units in Square!|
|Our Heavy Cavalry (lower left) go in, fight, retreat 1 or 2 hexes. It's the same each turn!|
|Prussian Grenadiers in the redoubt now! They would take severe punishment for the entire game being forced into square, coming out of square, and going back in.|
|Heavy Cavalry Breakthrough! The French force their way onto the ridgeline!|
|Blucher's Fire Brigade! (Lower Left)|
|Speaking of Old Blucher....|
|Ken (in Bicorne)|
|Mark brought up more (MORE) Cavalry and forced more Prussian units into Square. We don't have the cards to effect our plan and get these guys out of square. At one point we had a single card on the cardholder.|
|Polish Lancers Assault the infantry next to the redoubt!|
|Three Prussian Infantry Units in Square|
|French Heavy and Guard Cavalry threatening the Squares. These 2 untis in Square have 3 hits each. They're brittle and ready to break!|
|We have reinforcements behind the ridge but are they enough?|
|French Heavy Cavalry - the Most Valuable Players of the game!|
I can honestly say I've never played a CCN game quite like this before, with so much cavalry, high quality units, and dramatic reversals of fortune. In hindsight, I definitely should have put my artillery in the redoubts to begin the game with. Probably also should have started with more infantry in the center position, instead of the town. In terms of moves during the game, I'm not sure we could (or should) have played any moves differently (Ken may disagree). While we surrendered the initiative to Mark with so many units in squares, we also prolonged the battle long enough to continue to attrit the French. If the board game (the strategic campaign) continues, we definitely took a good sized chunk out of the Corsican Ogre's Army!
This was super-fun and just what I needed with my gaming-funk. Brian's outstanding figures and terrain are always a joy to game with. This was a splendid afternoon of Napoleonic gaming and I am still quite tempted to single-base my 15mm units specifically to play CCN, a game that I have always very much liked.
As an interesting aside, I think I'll do a separate post on the campaign, complete with the orders I sent Brian as Blucher, and some screenshots Brian sent me of the map. Brian has some great power-point files of the progress of the campaign.