Saturday, January 27, 2018

SABRE SQUADRON 1400 POINT WW III CENTAG GAME: THE FORCES

Planning a large SABRE SQUADRON game with Ken today and pulled out all the stops using Nick's outstanding "SEVEN DAYS TO THE RHINE" and "ARTICLE 5" force building supplements for SABRE SQUADRON [CLICK].

Combat power will amount to a little over 1400 points per side, and Ken wants to use airpower!

And frankly, it's about time we came home to play SABRE SQUADRON!

This scenario will be taken straight from the Team Yankee original book and GDW boardgame.  Battlefront was nice enough to produce a graphic of it to encourage you to play TY games.  I'm using that graphic as the basis for this Sabre Squadron scenario.  Might have the Soviets start on the other side of the hill per the book when the battle opens.

US Forces  Armored Company Team

HQs 2 x M1 222 pts

1st Platoon 4 x M1 384 pts
2nd Platoon 4 x M1 384 pts

Infantry Platoon 4 x M113 226 pts
Each APC Carrying:
Rifle Group w/ SAW / GL and M72 LAW
1 Weapons Group with Dragon 2
1 Weapons Group with LMG (LMG)

M901 ITV Section 122 pt

M106 SP Mortar Platoon with 4 x M106 107mm Mortars Off-Table

SOVIET Forces from a GSFG Tank Division
Tank Company
T-64A Company HQs
105 pts

T-64A Platoon x 3 Tanks 231 pts
T-64A PLatoon x 3 Tanks 231 pts
T-64A Platoon x 3 Tanks 231 pts

Motor Rifle Company (BMP-2)
BMP-2 Company HQs
1 x RG w/ RPG18
1 x RG /SAW w RPG 18

BMP-2 Platoon
3 x BMP-2 each carrying
1 RG w/ RPG16
1 RG w/ SAW / RPG18

BMP-2 Platoon
3 x BMP-2 each carrying
1 RG w/ RPG16
1 RG w/ SAW / RPG18

BMP-2 Platoon
3 x BMP-2 each carrying
1 RG w/ RPG16
1 RG w/ SAW / RPG18

This is the scenario I'd like to play, adding about 6" to 1' to each side to accommodate the slightly larger ranges in Sabre Squadron.  Let's see if Ivan can run through the gap!
Attack kicks off at 1300 hours today!

6 comments:

  1. I love Saber Squadron. Looking forward to seeing how this plays out.

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    1. We haven't played Saber Squadron in awhile Neil. So I stumbled through as the US player. The huge game was over in 3 turns if you can believe that.

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  2. The map looks familiar - I hope TY has results as good as in the book!

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    1. Kind of the opposite of the book. The good guys lose.

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  3. Loving your recent modern posts and very much looking forward to this game.

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    1. Thanks Darren. Post is up - didn't turn out the way I had thought it would.

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